Getting the interest started in the game is just the first part of the long run. The interest factor just gets you pumped up and you will find yourself started on a frenzy to learn all the tricks of the game (Holy Crap that brings back memories of how I used to play COD 4 non-stop for friggin hours in blitzone every night. TDM ftw lmao).
A few things that anybody has to constantly monitor about themselves when getting into a game is (1) your training, (2) your attitude towards the game and (3) time-out.
Your training in a game, of course, focuses a lot on learning the tricks of a game. By the end of your so called "training" or probation or the time you're just a noob stage, you should have learned all the basic strats and concepts. What is a strat? If you don't know that term means you probably haven't played Search and Destroy (SnD) before (or your english really damn phail muahaha XD). The basic strats in SnD basically surround bombsites or areas of enemy contact. Most teams out there play around bombsites, meaning the attacking side pushes to plant the bomb at...let's say bombsite A, and the defending side plays to successfully defend bombsite A. Strats surrounding areas of enemy contact is basically playing to counter an enemy strat by reading their tactics and moves. A team might not focus totally on a single bombsite but send out sentries to each site and layback for the other team to make the first move.
In COD 4, your training (for the current de facto competitive mod) is never complete without learning about strats, prenades, spots and rushes. Your concept of the game will largely affect everything you do in a game. So, getting your concepts right and learning from mistakes is very important. A player can do this by either testing out for yourself or watching people. The current promod allows players to test out things by typing "/promod_mode strat" into the console. This mode is very useful for learning prenades and how to smoke/flash an area. Getting a friend or teammate to help out with testing is probably one of the best ways to test out your runs/smokes/flashes/prenades...basically everything. To maybe make things easier, use devmaps by typing "/devmap mp_..." and filling in the map name you want to choose. Things like "/noclip" and "/god" can be used in devmap. Also remember that watching other people play and downloading demos are good ways to learn. You can even record your own games to watch for mistakes you may have made.
Your attitude towards the game...there's just so much to say here that i think you could write a freaking book on it. But it's basically two things: learning to lose and learning to win. People give up pretty much very easily when they get pawned by a much more superior team. Especially people who might have been top fragging all their lives in TDM and FFA. It happens. You get pawned in SnD doesn't mean you are a noob and hopeless. It means you and your team just have A LOT to work on. So, don't get disheartened so easily and push on so that the next time you meet that team you can at least whoop their asses before you give them the match. Or even better, whoop their asses and win the match (or even better...let them whoop your asses and win the match by using haxxxx! :D).
On the other hand, learning to win is more or less a very moral thing. You just can't stop some people from being gas bags or sohais (or people who win by using haxxx!). But, you can take a look at yourself try not to become those people. The worst part about winning is the trap of becoming a complacent player. If you are so fortunate (no la i know you veli the pro now la =D) of winning almost every tournament/cup/league then congrats to you. But don't forget to keep up the standard of play and always trying to up the standard of play. Champions not only play a role in setting the bar for competition, but also can become very good role models for other competitors. Needless to say, people follow standards of the top teams in a scene, but a stagnant top team can be pushed down by their own pride and disillusion.
Another thing: time-out. Everyone needs a time-out or rest from the game. Keeping yourself 100% in the game and only the game and making your life revolve around the game is (probably) a good thing but not a healthy thing to do. Sometimes, it will really look like there is so much to do that you think you have to throw away everything else just to improve in the game. Well, firstly there IS a lot to learn. Compared to when COD 4 just started out, now there is a lot more that a new player will have to learn to keep up to standard. But that will come eventually. Always keep in mind that experience also plays a large part in the game. You may have learned all of these neat tricks, but if you never learn to apply them properly in-game, they just become a very neat pile of rubbish. And...you're not a freaking robot for god's sake. If you push yourself too much, you will notice that fatigue will start to take over and you will just burn out. You won't feel it coming at the beginning because your zest and newly found interest will give you that needed adrenaline rush to crank you up all night long (no, it's not sex. hell, it doesn't even give you babies. it might make you crazy). The fact is, you need rest. Just like you need sleep everyday, you need to take breaks from the game to get-a-life. You'll spend time being a nerd excessively one or two weeks before major tournaments, otherwise always remember to take time off and chill out. Just BLOODY GO DO SOMETHING ELSE LIKE POWER PUFF GIRLS OR SOMETHING.
Woah...it's late. Time for me to go off... and facebook.
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